2D and 3D character artist who has spent the last few years doing work on commission, and is currently undertaking studies.
- Worked to create and ship an expansion pack for an existing iOS/Andoid/Windows Phone IP.
- Created 2D concepts and assets for use in the Unity 3D Engine as part of a small, tight-knit team.
- Had to take feedback and ideas into account on the fly and communicate effectively, while slotting into an already established pipeline and style.